
Cellular automata are discrete models made up of a grid of cells, where each cell can occupy a limited number of states. The state of each cell changes at distinct time intervals according to a set of established rules that consider the states of adjacent cells. Despite the simplicity of the rules, these systems can generate intricate and emergent patterns and behaviors. Ultimately, cellular automata can simulate a wide variety of real-world systems, including physical processes like fluid dynamics, biological phenomena such as the spread of diseases, and the growth of populations of any kind.
This is our latest selection of worldwide publications and patents in english on Cellular Automata, between many scientific online journals, classified and focused on cellular automata, cellular automaton, automata theory, cellular space, tessellation automata, iterative array, Stanislaw Ulam, tessellation structure, cellular structure, John von Neumann, game of life, Conway, homogeneous structure, Stephen Wolfram, turing-complete and automata.
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