Product Design, Manufacturing & Innovation Resources

मेटावर्स पर नवीनतम प्रकाशन और पेटेंट

Metaverse Publications Patents

टिप: नीचे दिए गए चयन के अलावा, आप हमारे 2 पूरे डेटाबेस खोज और फ़िल्टर कर सकते हैं:

> मुफ्त प्रकाशन खोज उपकरण < लेखक, विषय, कीवर्ड, तिथि या जर्नल द्वारा।

> मुफ्त पेटेंट खोज उपकरण < यूरोपीय पेटेंट कार्यालय से अंग्रेजी में पेटेंट के लिए।

मेटावर्स
The metaverse integrates advanced प्रौद्योगिकियों to create immersive, interactive digital environments that enhance user experiences and innovation in उत्पादन रूप.

मेटावर्स वर्चुअल, ऑगमेंटेड और मिक्स्ड रियलिटी प्रौद्योगिकियों का एक अभिसरण है जो स्थायी, साझा 3डी डिजिटल वातावरण बनाता है जहां उपयोगकर्ता अवतारों के माध्यम से बातचीत करते हैं और जुड़ते हैं सामाजिक, आर्थिक और रचनात्मक गतिविधियों में संलग्न होते हैं। मुख्य तत्वों में स्थानिक कंप्यूटिंग, रीयल-टाइम रेंडरिंग, हैप्टिक फीडबैक और ब्लॉकचेन-सक्षम वर्चुअल अर्थव्यवस्थाएं शामिल हैं जो संपत्ति के स्वामित्व और शासन का समर्थन करती हैं। अनुसंधान और नवाचार प्लेटफॉर्मों में अंतरसंचालनीयता, इमर्सिव हार्डवेयर विकास, डिजिटल पहचान ढांचे और निर्बाध उपयोगकर्ता अनुभवों के लिए स्केलेबल इन्फ्रास्ट्रक्चर पर केंद्रित हैं। यह लगातार अद्यतन रिपॉजिटरी मेटावर्स आर्किटेक्चर, सामग्री निर्माण उपकरण, सुरक्षा प्रोटोकॉल और विकेन्द्रीकृत शासन मॉडल में प्रगति को संबोधित करने वाले नवीनतम प्रकाशनों और पेटेंटों को संकलित करती है जो आपस में जुड़े हुए वर्चुअल दुनिया के विकास को आगे बढ़ा रहे हैं।

यह मेटावर्स पर अंग्रेजी में दुनिया भर के प्रकाशनों और पेटेंटों का हमारा नवीनतम चयन है, जिसमें कई वैज्ञानिक ऑनलाइन जर्नल शामिल हैं, जिन्हें मेटावर्स, वर्चुअल रियलिटी, ऑगमेंटेड रियलिटी, मिक्स्ड रियलिटी, डिजिटल ट्विन्स, अवतार कस्टमाइज़ेशन, स्थानिक कंप्यूटिंग, 3D वातावरण, इमर्सिव अनुभव, हैप्टिक फीडबैक, वर्चुअल इकोनॉमी, सोशल वीआर, पर्सिस्टेंट वर्ल्ड, मेटावर्स प्लेटफॉर्म्स, यूजर-जनरेटेड कंटेंट, वर्चुअल रियल एस्टेट, मेटावर्स गवर्नेंस, एआई अवतार, डिजिटल पहचान, क्रॉस-रियलिटी, एक्सआर हार्डवेयर, मेटावर्स एसडीके, विकेन्द्रीकृत दुनिया, वर्चुअल इवेंट, मेटावर्स सिक्योरिटी, रीयल-टाइम रेंडरिंग, मेटावर्स एनालिटिक्स और वीआर पर वर्गीकृत और केंद्रित किया गया है।

Virtual reality (vr) controlled system for remote wiring and measurement of electronic circuits on a trainer

Patent published on the 2026-06-11 in US under Ref US20260163997 by ABU DHABI UNIV [AE] (Ghazal Mohammed [ae])

Abstract: A method includes receiving, by a computing device, multiple camera frames from a first location. The method includes stitching, by the computing device, the multiple camera frames in real time. The method includes transmitting, by the computing device, the stitched multiple camera frames to a user device. The user device located at a second location is configured to control a device at the first location.[...]


Our summary: A virtual reality system enables remote wiring and measurement of electronic circuits. It processes multiple camera frames in real time and transmits them to a user device. The user device allows control of the electronic setup from a different location.

virtual reality, remote control, camera stitching, electronic circuits

Patent

Single tap payment transactions

Patent published on the 2026-06-11 in US under Ref US20260162113 by AMERICAN EXPRESS TRAVEL RELATED SERVICES CO INC [US] (Simharaghu Mukund Shankar [us], Eby Alaric M [us], Maddukuri Ajay Babu [us])

Abstract: Disclosed are various embodiments for a single tap payment transaction. First, a user of a computing device can be authenticated. Then, in response to authentication of the user, the user can be prompted to select a payment credential. Next, the payment credential and a digital identity document associated with the user can be provided to a payment terminal in data communication with the computing device through an NFC radio. Subsequently, a receipt for a transaction can be received from the pay[...]


Our summary: The process involves authenticating a user on a device. The user selects a payment credential and transmits it via NFC to a payment terminal. A receipt confirming the transaction and identity verification is then received.

NFC, payment transactions, digital identity, authentication

Patent

Generating a realistic animated avatar of a user in real-time during a teleconference

Patent published on the 2026-06-11 in US under Ref US20260162342 by CONSTRUCTOR EDUCATION AND RES GENOSSENSCHAFT [CH] (Tormasov Alexander [de], Dedenis Laurent [ch], Dobrovolskiy Nikolay [tr], Bell Serg [sg], Protasov Stanislav [sg])

Abstract: Disclosed herein are systems and method for generating animated avatars of users in real-time during a teleconference. The method includes training AI avatar generation models to create an avatar of a first user, deploying an AI avatar generation agent on a communication device, collecting sensor data from different sensors associated with the first user and sending the collected sensor data to the communication device of the second user, activating a data processing model and to identify the ty[...]


Our summary: The system generates realistic animated avatars for users during teleconferences. It utilizes AI models trained on sensor data to create and display avatars. The avatars are synced with real-time audio from the users.

AI, avatar generation, teleconference, real-time

Patent

Advanced multi-factor authentication methods for head-mounted displays utilizing biometric data, visual verification, optical character recognition, a

Patent published on the 2026-06-11 in US under Ref US20260161833 by ADEIA GUIDES INC [US] (Harb Reda [us], Chen Tao [us], Xu Ning [us], Lal Dhananjay [us])

Abstract: Methods and systems are provided for multi-factor authentication (MFA) using a head-mounted display (HMD) and a mobile device. A method includes biometric data collection and comparison for secure access. A simplified MFA method provides a region of interest (ROI) (e.g., a bounding box) for user interaction and verification. An MFA method provides an ROI and verification component, enhancing security through visual verification. Another MFA method includes optical character recognition (OCR) to [...]


Our summary: Advanced multi-factor authentication methods utilize biometric data and visual verification for secure access. The system incorporates optical character recognition for code verification displayed on mobile devices. It enhances user interaction and security through a region of interest and trusted connections between devices.

multi-factor authentication, biometric data, optical character recognition, head-mounted display

Patent

Rail-based power management interface and protocol

Patent published on the 2026-06-11 in US under Ref US20260164538 by POWERLATTICE TECH INC [US] (Ren Gang [us], Dermal Sujith S [us], Zou Peng [us])

Abstract: This application is directed to power management in an electronic system that includes a plurality of power rails configured to provide a plurality of rail voltages, a plurality of power chiplets coupled to the power rails, and a power broadcast interface coupled to the power chiplets. Each power chiplet includes a plurality of voltage regulator cells (VRCs), and each respective VRC is configured to output a respective programmable rail voltage to a respective power rail. The power broadcast int[...]


Our summary: This application focuses on managing power in electronic systems with multiple power rails. It utilizes power chiplets that contain voltage regulator cells to output programmable rail voltages. A power broadcast interface sends control commands to the chiplets, allowing them to decode and manage power distribution effectively.

Power management, rail voltages, voltage regulator cells, power broadcast interface

Patent

Combine harvester control system

Patent published on the 2026-06-11 in US under Ref US20260157275 by AGCO INT GMBH [CH] (Andersen Andreas Rye [dk], Morrison Alastair Cameron [dk])

Abstract: [0000] A method of controlling a flow of crop material through a grain cleaning unit includes the steps of generating a first cleaning airstream directed through upper and lower sieves and a second cleaning airstream directed through a precleaning sieve by a fan, measuring an air pressure determined by air pressure sensors at a plurality of locations within the grain cleaning unit, determining by a controller coupled to the air pressure sensors and first, second and third actuators and operable [...]


Our summary: The method controls crop material flow through a grain cleaning unit. It uses air pressure sensors to measure airflow and a controller to adjust the cleaning airstreams. The system regulates fan speed and louvre position for optimal cleaning efficiency.

harvester control, grain cleaning, air pressure sensors, actuators

Patent

a comparative analysis of metaverse-ready games

Published on 2026-06-10 by @OXFORD

Abstract: AbstractOnline gaming platforms such as Fortnite, Roblox, and Minecraft have become central to children’s digital lives. Concerns over child safety have intensified as these environments are increasingly exploited by offenders to facilitate grooming, exploitation, and other forms of child abuse. Preventing and responding to such harms is complicated by platform affordances such as anonymity, cross-border communication, and limited oversight. In response, gaming companies have introduced intern[...]


Our summary: This study analyzes safety policies in Fortnite, Roblox, and Minecraft through a situational crime prevention lens. It identifies key safety features and their alignment with SCP techniques. The findings highlight both strengths and gaps in child protection measures across these gaming platforms.

metaverse, online safety, situational crime prevention, gaming platforms

Publication

Virtual Reality Setup to Assess Space-Time Geometry Effects on Retrospective Temporal Perception

Published on 2026-06-09 by @MIT

Abstract: AbstractThis pilot study introduces an innovative approach to researching time perception in virtual reality (VR) by utilizing the Neos Metaverse Engine to design an experimental setup. Participants engaged in trials to assess how Euclidean and non-Euclidean (equi-affine) geometries affect time perception by observing a dot moving along an elliptical trajectory with varying velocity profiles. The study highlights the potential of VR technology, emphasizing the benefits of developing and running [...]


Our summary: This study explores time perception in virtual reality using the Neos Metaverse Engine. Participants assessed the effects of different geometries on their perception of time through an experimental setup. The findings suggest that VR technology provides a valuable framework for future research in this area.

Virtual Reality, Time Perception, Neos Metaverse, Experimental Setup

Publication

शामिल विषय: मेटावर्स, इमर्सिव टेक्नोलॉजी, वर्चुअल रियलिटी, ऑगमेंटेड रियलिटी, मिक्स्ड रियलिटी, स्थानिक कंप्यूटिंग, रीयल-टाइम रेंडरिंग, हैप्टिक फीडबैक, ब्लॉकचेन, इंटरऑपरेबिलिटी, डिजिटल पहचान, स्केलेबल इन्फ्रास्ट्रक्चर, कंटेंट क्रिएशन, सुरक्षा प्रोटोकॉल, विकेन्द्रीकृत शासन, उपयोगकर्ता अनुभव, वर्चुअल इकोनॉमी, ISO/IEC 30170, ISO/IEC 30171, IEEE 802154, ISO/IEC 27001, और ISO 9241..

प्रयुक्त शब्दों की शब्दावली

User experience (UX): किसी उत्पाद, प्रणाली या सेवा के साथ बातचीत करते समय उपयोगकर्ता की समग्र संतुष्टि और धारणा, जिसमें संपूर्ण बातचीत प्रक्रिया के दौरान उपयोगिता, पहुंच, डिजाइन और भावनात्मक प्रतिक्रिया शामिल होती है।

ऐतिहासिक संदर्भ

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(यदि तिथि अज्ञात है या प्रासंगिक नहीं है, उदाहरण के लिए "द्रव यांत्रिकी", तो इसके उल्लेखनीय उद्भव का एक अनुमानित आंकड़ा प्रदान किया गया है)

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