» 贝塞尔曲线

贝塞尔曲线

1968
  • Pierre Bézier
汽车设计工作室,设计师使用 CAD 软件为车身绘制贝塞尔曲线。

(generate image for illustration only)

Developed by French engineer Pierre Bézier for Renault in the 1960s, UNISURF was one of the first true 3D CAD/CAM systems. Its core 创新 was the use of what are now known as Bézier curves and surfaces. These are parametric curves defined by a set of control points, allowing for the intuitive and mathematical creation of complex freeform shapes for car bodies.

Prior to UNISURF, designing the complex, flowing surfaces of a car body was a manual, labor-intensive process involving physical clay models and templates. Pierre Bézier’s work at Renault aimed to translate this physical design process into a mathematical and computational framework. The result was UNISURF (Unification of Surfaces), a system that allowed designers to define and manipulate freeform surfaces on a computer. The mathematical foundation of this system was the Bézier curve. A Bézier curve is a parametric curve defined by a set of control points. For a cubic Bézier curve, four points are used: two endpoints that the curve passes through, and two intermediate control points that define the curve’s shape and tangent directions. The curve itself does not typically pass through these intermediate points, but they act as ‘handles’ that designers can intuitively manipulate to sculpt the curve’s shape.

This concept was extended to surfaces, creating Bézier surfaces (or patches) defined by a grid of control points. By stitching these patches together with specific continuity conditions (e.g., G0 for position, G1 for tangency), complex and smooth surfaces like a car’s hood or fender could be modeled precisely. The mathematical representation is a polynomial function, for a cubic Bézier curve it is [latex]B(t) = (1-t)^3 P_0 + 3(1-t)^2 t P_1 + 3(1-t) t^2 P_2 + t^3 P_3[/latex], for [latex]t in [0, 1][/latex]. This mathematical rigor allowed the design data to be used directly for manufacturing (CAM), such as programming CNC milling machines to create dies. This tight integration of design and manufacturing was a hallmark of UNISURF and a major step forward for industrial production.

UNESCO Nomenclature: 2208
– Mathematics

类型

软件/算法

中断

基础

使用方法

广泛使用

前体

  • de casteljau’s algorithm (a similar, earlier method for defining curves)
  • 多项式插值方法
  • early developments in 数控 (nc) machining
  • 汽车和航空航天工业对精确表面定义的需求

应用

  • 汽车车身设计
  • 航空航天机身和机翼设计
  • 矢量图形(Adobe Illustrator、Inkscape)
  • 计算机字体技术(truetype、postscript)
  • 工业设计 of consumer products

专利:

NA

潜在的创新想法

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Related to: bézier curve, bézier surface, unisurf, pierre bézier, , cam, freeform surface modeling, computational geometry.

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