Un innovazione that creates a new market and value network, eventually displacing established market-leading firms, products, and alliances.
- Metodologie: Ingegneria, Progettazione del prodotto, Gestione del progetto
Disruptive Innovation

Disruptive Innovation
- Metodologia agile, Innovazione, Produzione snella, Innovazione guidata dal mercato, Sviluppo del prodotto, Differenziazione del prodotto, Gestione del ciclo di vita del prodotto, Progettazione incentrata sull'utente, Proposta di valore
Obiettivo:
Come si usa:
- Coined by Clayton Christensen, it describes an innovation that typically starts by targeting overlooked segments with a simpler, cheaper, or more convenient product, and then relentlessly moves upmarket, eventually displacing incumbents.
Professionisti
- Can lead to massive growth and market leadership; often creates new markets and opportunities; changes the basis of competition in an industry.
Contro
- Is extremely high-risk and difficult to predict or execute successfully; incumbents often have the resources to fight back or acquire the disruptor.
Categorie:
- Clienti e marketing, Economia, Ideazione, Progettazione del prodotto
Ideale per:
- Creating new markets or reshaping existing ones by introducing a simpler, more affordable, or more convenient product.
Disruptive Innovation is particularly relevant in technology-driven industries such as consumer electronics, software, and healthcare, where the introduction of new products can significantly alter market dynamics. Firms like Netflix exemplify this methodology by beginning with a DVD rental service that targeted niche markets before evolving into a streaming giant that reshaped how media is consumed globally. In sectors such as automotive, manufacturers are leveraging this approach to develop electric vehicles that, while initially appealing to eco-conscious consumers, expand to meet mainstream preferences with longer ranges and enhanced performance features. This innovation process typically begins during the ideation phase, where cross-disciplinary teams including designers, engineers, and marketers collaborate to envision products that meet underserved needs. The identification of these overlooked segments often requires field research, consumer feedback, and trend analysis to understand market gaps and pain points. Participants in this methodology can include startups aiming to disrupt established players, as well as large corporations looking to revitalize their offerings by investing in new technologies. Areas such as education technology are also witnessing disruptive innovations where traditional learning models are challenged by platforms offering personalized and accessible learning experiences. The iterative nature of this methodology allows for continuous improvement and adjustment based on market feedback, thereby creating opportunities for growth and altering competitive dynamics in various sectors, allowing for sustained relevance and consumer engagement.
Fasi chiave di questa metodologia
- Identify overlooked market segments with unmet needs.
- Create a simpler, cheaper, or more convenient product tailored for these segments.
- Iterate based on user feedback to refine the product offering.
- Gradually improve the product's features and quality to appeal to higher-end customers.
- Establish a brand presence and build customer loyalty in the initial market.
- Expand into adjacent markets once initial traction is gained.
- Monitor competitor responses and adapt strategies accordingly.
- Scale production and distribution to meet growing demand.
Suggerimenti per i professionisti
- Identify and analyze underserved market segments where existing solutions are inadequate or too complex.
- Iteratively develop MVPs (Minimum Viable Products) that prioritize user feedback and quick adaptations for evolving needs.
- Establish strong partnerships with distribution channels that cater to target demographics while building brand recognition gradually.
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