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Gestão Ágil de Projetos

2001
  • Ken Schwaber
  • Jeff Sutherland
  • And 15 other co-authors of the Agile Manifesto
Reunião de gerenciamento de projeto ágil com uma equipe diversificada em um escritório moderno.

(Imagem gerada apenas para fins ilustrativos)

Agile project management is an iterative approach to delivering a project throughout its vida útil. It breaks down large projects into smaller, manageable tasks completed in short iterations or ‘sprints.’ This allows for frequent reassessment, adaptation of plans, and flexibility in response to change. It prioritizes customer collaboration, working software, and responding to change over comprehensive documentation and rigid plans.

Agile methodologies evolved as a reaction to the perceived limitations of traditional ‘waterfall’ methods, which are sequential and often rigid. The core principles of Agile are articulated in the 2001 ‘Manifesto for Agile Software Development.’ It values individuals and interactions over processes and tools, working software over comprehensive documentation, customer collaboration over contract negotiation, and responding to change over following a plan. The novelty was this explicit shift in values, prioritizing human-centric collaboration and adaptability over rigid, process-driven control.

Popular Agile frameworks include Scrum, Kanban, and Extreme Programming (XP). Scrum, for instance, organizes work into sprints, typically lasting one to four weeks. Each sprint begins with a planning meeting and ends with a review and retrospective. Daily stand-up meetings (or ‘daily scrums’) keep the team aligned. Key roles in Scrum include the Product Owner (represents stakeholders), the Scrum Master (facilitates the process), and the Development Team. The goal is to deliver a potentially shippable increment of the product at the end of each sprint, allowing for rapid feedback and continuous improvement. This iterative nature makes Agile particularly well-suited for projects where requirements are expected to evolve or are not fully understood at the outset, a common scenario in software and innovative product development.

UNESCO Nomenclature: 1203
– Computer engineering

Tipo

Sistema abstrato

Interrupção

Incremental

Uso

Uso generalizado

Precursores

  • Iterative and incremental development models (e.g., Evo model)
  • Lean manufacturing principles (e.g., Toyota Production System)
  • Rapid Application Development (RAD)
  • Dynamic Systems Development Method (DSDM)

Aplicações

  • software development
  • new product development
  • marketing campaign management
  • research and development
  • event planning
  • business process improvement

Patentes:

NA

Ideias de Inovação Potencial

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Related to: Agile, project management, Scrum, Kanban, iterative, Sprint, software development, Agile manifesto, incremental, adaptive planning.

Contexto histórico

Gestão Ágil de Projetos

1990
1993
1997-04-23
2001
2010
2020
1990
1990
1993
1998
2010
2016

(Caso a data seja desconhecida ou irrelevante, por exemplo, "mecânica dos fluidos", é fornecida uma estimativa aproximada de seu surgimento notável)

Princípios relacionados à invenção, inovação e tecnologia

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